‘Bulletstorm: Full Clip’ set to release next year; Gearbox president says update is NOT free

By Migs Casas / Dec 06, 2016 11:05 AM EST
(Photo : Twitter/DuvalMagic) "Bulletstorm: Full Clip” Edition won't be free.

With the new "Bulletstorm: Full Clip" Edition set to release next year, Gearbox Software founder and president Randy Pitchford has confirmed that players who own the original "Bulletstorm" won't be to get the update for free.

According to Gamespot, Pitchford tweeted in his post that Gearbox has teamed up with up with "Bulletstorm" developer People Can Fly for the new version, but since the game was originally released by Electronic Arts, it won't be given as a free upgrade. In addition to that, "Bulletstorm" was originally made available on PC through Games for Windows Live, but that isn't the case with "Bulletstorm: Full Clip."

It was noting from fellow Twitter users that the case of the "Darksider" franchise was brought up to Pitchford's attention since the game was originally was originally published by THQ but re-released as "Darksiders: Warmastered" Edition by Nordic Games. Pitchford, however, responded that Nordic Games outright bought the past and future rights to "Darksiders" from THQ itself, which gave them the opportunity to re-release the game as the "Warmastered Edition." This was also a free upgrade to those who owned the original edition.

In the case of Gearbox, however, they're re-releasing "Bulletstorm" as a way to help People Can Fly studios as part of its new third-party publishing program.

A press release for "Bulletstorm: Full Clip" reads: "Updated with hi-res textures, increased polygon counts, sterling audio, smoother framerates, and running in up to 4K resolution on PC and PS4 Pro, this upgraded version of the game comes with all of the previously-released DLC along with all-new content."

"Bulletstorm: Full Clip" will be released on Apr. 7, 2016, but preordering the game will allow players to play the entire game as Duke Nukem.

Speaking of Duke Nukem, Gearbox has plans to continue the franchise despite critically-panned sequel that was "Duke Nukem: Forever."

"I did not acquire the franchise merely so we could all experience 'Duke Nukem Forever.' That was the toll to pay to give Duke a chance," Pitchford previously said in a press conference.