While "Mass Effect: Andromeda" is still a long ways off, BioWare has been teasing fans few details of the upcoming game. Some of which involve all species in the game having both genders, improvement in the dialogue system, and numerous cultural hubs.
According to Dualshockers, creative director Mac Walters explains in the BioWare Twitter page that both genders will be present in all Alien species in "Mass Effect: Andromeda" wwhich will all be represented in game.
That was a choice we made early on," tweets Walters. "Every species in Andromeda that has both genders will be represented by both in the game. Every species in ME: Andromeda will have complete gender representation for their species."
Changes and tweaks will be made also from the dialogue system, addressing the question made by Twitter user "ShankerOne": "Have there been any major tweaks to the dialogue system for [Mass Effect: Andromeda] akin to those of Dragon Age Inquisition?"
Walters responds with a positive confirmation on that, along with confirmations of including cultural hubs in "Andromeda" similar to Omega, Ilium, Tuchanka and the Citadel.
And, lastly, "Mass Effect: Andromeda" will be getting a soundtrack debuting in Dec. 9, at the "2016: A Video Game Musical Odyssey" in Montreal, with another also on Dec. 11 in Quebec City.
In other news, Game Informer reports that Mass Effect Andromeda producer Fabrice Condominas said that, after three games in the original trilogy and a boatload of player feedback, the production team is considering taking elements from the first three "Mass Effect" games and melding and implementing them into the latest title, thanks in partial to the feedbacks of players
"We want to get back to the depth of a Mass [Effect] 1 with the action of Mass [Effect] 3," said Condominas. "That's this balance that we're trying to find with this game."
"Mass Effect Andromeda" slated for release for PS4, Xbox One and PC in spring 2017