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Another ‘Dishonored 2’ PC patch gets released, fixes more performance issues

By Migs Casas | Dec 01, 2016 10:23 AM EST
Bethesda releases a third update for “Dishonored 2,” fixing more performance issues.
(Photo : YouTube/Bethesda Softworks) Bethesda releases a third update for “Dishonored 2,” fixing more performance issues.

It looks like the technical issues won't stop for the PC version of "Dishonored 2" as Bethesda releases another update for the game. Again, the focus of these update is to fix performance issues, an issue that has been bothering PC fans since its launch.

According to the patch notes, update 1.3 offers "general performance and optimization improvements" with an offered option to disable camera motion blur, and the FPS limiter being set to 60 FPS by default. Fans would have to note that if they shut of V-sync twice the framerate would decrease to 30 FPS. But, not to worry, the developers would come up with a solution to alleviate the situation.

Some of the bugs bothering the PC gaming experience of "Dishonored 2" include "impacting mouse movement speed" and the setting certain settings not reverting after choosing the "No" button when navigating through the options menu. This has reportedly been fixed, along with issues on running the game on multi-monitor setups and the 5:4 or 4:3 aspect ratios.

PC fans would need to download this as by right-clicking the game in their Steam library, according to Gamespot. After that, they would have to click Properties, followed by selecting BetaPatch from the Betas drop-down menu. After closing the pop-up window, Steam would be able to automatically download the update.

It was said that those who use Nvidia as their graphics performance cards should be able to have it updated to 375.95 drivers, since drivers 375.70 and 375.86 produce problems "unique to Dishonored 2 which impacts performance." Those on the AMD Hardware, on the other hand, should update their drivers to 16.11.4.

Anyway, here's the full breakdown of the patch notes:

Dishonored 2 PC 1.3 Beta Update Patch Notes

Overview

  • General performance and optimization improvements
  • Added a setting to turn OFF Camera Motion Blur
  • Additional mouse improvements
  • Fixed various issues related to user interface
  • Fixed various issues related to the Option menu
  • Fixed various issues related to multiple monitors

Patch Notes

Options

  • Added a setting to turn OFF Camera Motion Blur
  • Fixed a bug which caused some textures to be missing when Texture Quality was set above Medium for some GPUs
  • Fixed a bug where the game sometimes launched in the previously saved resolution in the top left corner of the screen
  • Fixed a bug where "Adaptive Resolution" was incorrectly set to "Manual"
  • Fixed a bug where changing the Screen Resolution, Monitor, Windowed Mode or Triple Buffering did not properly revert after selecting "No"
  • Fixed a bug where the player was incorrectly asked to confirm changes when no changes were made
  • Fixed a bug where V-Sync settings did not match the monitor refresh rate when higher than 60hz
  • Fixed a bug where pressing "No" in the confirmation prompt when changing Triple Buffering setting sometimes made the prompt appear again

Display / Monitor

  • Fixed a bug with multiple monitors which caused the game to not display on the primary monitor by default
  • Fixed a bug which caused some UI elements to be misplaced when using 5:4 or 4:3 aspect ratios
  • Fixed a bug which caused the game window to appear off screen when resolution was set below the native resolution for 1440P and 2160P monitors.
  • Fixed a bug which caused incorrect Resolution Scale FPS Target when changing V-Sync mode
  • Set default value for Resolution Scaling Quality to "Quality"

Rendering / Performance

  • Fixed a rendering bug affecting the lighting on some NPCs which sometimes caused a red glow
  • FPS limiter set to 60 FPS by default
  • Adjusted Shadow Quality settings - "High" setting and below have a more significant visual and performance adjustment
  • Reduced performance impact of transparent surfaces & VFX

Mouse

  • Fixed a bug impacting mouse movement speed

Known Issues

  • Switching off the V-Sync a second time sets the FPS Limiter to 30 instead of 60 by default
  • Changing the settings from TXAA to FXAA and not applying the change sets the TXAA Sharpness to 1 instead of its previous value
  • Disconnecting and reconnecting a controller during gameplay may cause the controls to become locked

o    Alt-tabbing or pressing the Xbox button on the controller should return controls

  • The game crashes to desktop when loading into gameplay on a Phenom II processor

o    Phenom II processors are currently not supported

  • Adaptive Resolution can get stuck at -1 when restoring video settings

o    Changing the V-Sync option will allow the Adaptive Resolution slider to move again

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