One of the things that Bethesda has done right with their games like "Fallout 4" and "The Elder Scrolls V: Skyrim" was to make them "modifiable" - that is, players modding the original content to come up something more beautiful... or crazy. The new "Skyrim Special Edition," however, has had problems with modding since it lost its modding component, the Skyim Script Extender (SKSE), last year. But, now, fans would be rejoicing because SKSE is returning to bring back the fun of modding.
Earlier news from PC Gamer reported that an update back in October last year caused SKSE to not function anymore with "Skyrim Special Edition" causing most mods to lose their compatibility with the game. The script extender helped game run mods and handle commands. Most fans of Bethesda's games are mostly into the games due to its modding capabilities, and after hearing that bit of bad news, many were disappointed.
Of course, fans shouldn't give up hope on "Skyrim Special Edition" yet for there is good news from the Skyrim team itself, according to VG 24/7. So far, what they have is the beta version of SKSE64 that might be released a few months from now.
"We are creating SKSE64 for the new 64-bit Special Edition. We appreciate your patience while work continues," according to the team. "Currently we estimate a mid-March time frame for a beta release of SKSE64."
With a release date of March, the script extender with the updated label of "SKSE64" may hint at the 64 bit capacity of "Skyrim Special Edition". However, while waiting for its release, fans who still own the older versions of the game can still utilize the original SKSE.
With the SKSE64, players can now fully enjoy their updated "Skyim" game with a bunch of modded tweaks to further enhance their own styles of gameplay.